GAME PLAY

This section will help you understand game play and menu and controller commands.

GAME BASICS

     You need 2 Free blocks of memory to save.
     When you are not in a mission you are located at one of the many locations on the map. In these locations you go to the shops, bars, check the network, colosseum, check your character's status, save and load games, and stock, setup your Wanzers, and exit to the next mission.
     When you are in a mission you move, attack, and use items during your (Player's) turn. When you are finished the enemy takes it's turn to move, attack, and use items. First, lets look at what you can do in the different locations and what certian buttons, functions, and screens do.

UNDERSTANDING MENUS, BUTTONS, AND PLACES TO GO

O button: select button. Also, when in battle and after pressing the Square button, you may move the cursor on any other unit on the field (friendly or enemy) and press the O button to view that unit's movement area and status.
X button: unselect/goback button.
L1 button: Used in battle to rotate the view of the map to the left.
L2 button: Used in battle to skip back to the last Wanzer in your group. When pressed simotaneously with R2, a list of all units (friendly and enemy) will appear.
R1 button: Used in battle to rotate the view of the map to the right.
R2 button: Used in battle to skip foward to the next Wanzer in your group.When pressed simotaneously with L2, a list of all units (friendly and enemy) will appear.
Square button: Used to clear the current players' turn so that you can check other unit's movement range and status in battle.
Start button: Used during a mission (durnig your turn) it allows you to choose from these options:

LOCATIONS YOU CAN VISIT 

During the game you can visit different locations for weapons, parts, info, etc... Here is a list of the some of the places and what to do when you get there:
  

CHARACTER'S WANZER ABILITIES

Listed on the Character's Wanzer abilities list are the following. These will help you determine which style of attack your characters are best at. The higher the number, the better.

CHARACTER SKILLS

     When characters reach new levels, (each character is different)(each level is reached by obtaining experience points when in battle) they will gain a new skill. When you have an oppurtunity to gain a skill, you may choose it or Stock itWhen you Stock the skill, you may choose it at any later time at any of the pilot setup menus. When all your pilot's skill slots are full, you must replace one of the existing skills if you want a new one (or one you have in stock). Here are the different skills. Also remember that the more you use a skill the more useful the skill gets.


SUPER CHARACTER SKILLS

     These are a few skills that only certian characters can use.

HONOR SKILLS


THE COMPUTER AND COMPUTER SKILLS

     Each Wanzer has an onboard computer that assists in combat. Each computer affects Short, Fight, Long, and Skill. Each computer can also be set to different modes and each can be Clocked Up. Clocking Up a computer will increase the levels for Short, Fight, Long, and Skill. Clocking Up a computer costs money though. Also by clocking up you can get mode 5 on dome computers.
Computer Skills:

WHAT THE HECK IS AP?

AP: Action Points. Each unit begins with an AP of 7 (except air units) which can only be increased through level-upping (exact AP-Level relation unknown). Just remember, the higher the AP, the better.
Recovery of AP: You will regain up to 7 AP on a turn, with a few exceptions:
AP Hints:
AP / Shield Rule:

WHAT THE DIFFERENT ABREVIATIONS STAND FOR


INBATTLE SYMBOLS AND COLORS


ARMOR AND WEAPON TYPES

There are 4 Armor Types: 
 
Anit-Flame
Anti-Pierce
Anti-Shock
Normal.
 
There are 3 Weapon Types:
 
Pierce - Weapons that fire bullets (machine guns, rifles, shot guns, etc).
Shock  - Weapons that strike blows (anything like rods).
Flame  - Weapons that shoot out flame (flame throwers).
 
Missiles and rockets are both fire and shock. To find out what type of weapon or armor type a unit has, look and you will see a letter in brackets. P for pierce, S for shock, F for Fire, and for armour, N for normal. You can also tell the type of damage the unit is doing in the battle screen by the colours of the numbers that show up while doing/taking damage. A grey color stands for pierce, green for shock and orange for fire. When taking damage from a missle for example, you get 2 colours, red and green, it just means it's doing fire and shock damage at the same time.

WHAT TO DO WHEN YOU WANT TO GO TO THE NEXT MISSION

     When you are at a location and you want to go to the next mission, Go to the EXIT option on the main menu and press O. Be sure you have all the supplies and mech upgrades you need before you start a mission!
     When in battle, when a vehicle is destroyed (yours or an enemies') the person inside is not killed. So don't panic if your of your guys' Wanzer gets destroyed. At the end of each mission you get money for completing the mission and each Wanzer you destroy. You get penalized (money taken away) for each Vehicle in your unit that gets destroyed, but the character is still alive.

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